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Motif [mō-tēf]: A recurrent thematic element in an artistic or literary work - A dominant theme or central idea.

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We went in-house at Supermassive Games for 2 months to help out with dialogue post production on 3 of their titles.

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We were hired to do dialogue FX processing, post production and cutscene mixing on Starcraft 2

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Polar Panic a frantic puzzle game where players control a polar bear on a grid-based environment. We created nearly all sound effects for this game.

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Mole Control is an addictive PC puzzle game developed by Remode. We created the catchy score and all sound effects.

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Music and sound effects to a short intro for the Tea Challenge, a business management training game.

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We were asked to create music and sound effects to a short intro for a pilot for a Nike supply chain management game.

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Linkit is a match-3 PC puzzler developed by Litmus. It's based on Charles Dickens' Christmas Carol story. We created the sound effects for this game.

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Blind Sounds is a short film about a blind vagabond that lives in the streets of Utrecht, conducting the sounds and noises that are produced by the city. We created all music and sound for this film.

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We created 3 Kontakt instruments which you can download completely free!

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Who we are

Audiomotif is an audio outsourcing outfit founded by Daan Hendriks and Durk Kooistra.

We are two enthusiastic Dutchmen who love to play games, make noise and tirelessly discuss geek topics.
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What we do

We provide a range of services geared towards making you and your project sound great. Our specialties include:
- Sound design
- Music production
- Audio post-production
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What they say

"[The music of Mole Control] is up there with Plants vs. Zombies in terms of best music for a casual game."
Go Gaming Giant
"The sound is pleasant and indeed, it’s perhaps the most appealing element of Polar Panic." PSXExtreme
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Welcome to Audiomotif

Welcome to the home page of Audiomotif. We create music and sound for games, film and other media. You know the drill, just click away on all the shiny pictures and icons to see and hear more...

Currently (August 2010) we are working on or have recently finished a number of projects that we are dying to tell about, but are not allowed to do so just yet... These include:

- a short film with gorgeous direction of photography
- a PSN/XBLA title of a very well known and frankly awesome games franchise
- a PC browser based adventure game
- various iPhone games
- dialogue post production on a triple A console title

There are also multiple projects in the pipeline for the upcoming months.

Finally? Audiomotif website back online!: After about 3 months of being offline, the Audiomotif website is finally...

New in portfolio

Mole Control Polar Panic Linkit T-Challenge read more...