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Motif [mō-tēf]: A recurrent thematic element in an artistic or literary work - A dominant theme or central idea.

Categories

Mole Control

23 08.10

Mole Control is an addictive PC puzzle game developed by Remode. We created the catchy score and all sound effects.


Here is what the press wrote about our work:

“[...]the game’s music is lively and upbeat[...], it is up there with Plants vs. Zombies in terms of best music for a casual game.”
Go Gaming Giant

“Sound: 10
[...] Remode aims to please when it comes to the well-placed sound effects and music. The music throughout the game is upbeat and amusing; giving the player the feeling Dr. Kraft’s apprentice isn’t the only one who is on an adventure! Players will also be amused by many of the sound effects that are used in the game, such as the sounds made by the moles when they are captured by the professor’s wacky invention.”

Puzzle Universe

“[...] lovely soundtrack that bounces along delightfully [...]“
Resolution Magazine

“[...] catchy soundtrack [...]“
the Gamer Studio

“What makes this game stand out is music and graphics.”
Gameolosophy

“[...] funky soundtrack [...]”
Gamefire

Polar Panic

10 02.10

Polar Panic is a Xbox360/PS3 title developed by Eiconic. It’s a frantic puzzle game where players control a polar bear on a grid-based environment. We created nearly all sound effects for this game.

Here’s what the press thinks:

“The sound is pleasant and indeed, it’s perhaps the most appealing element of Polar Panic.”
PSXExtreme

“The sound effects for Polar Panic are very important and are nicely well done.”
8.0 rating in the audio category
Gamechronicles

“The sound is well done with a good range of effects”
Gamers Daily News

8.0 ratings for audio on IGN, Gamerlimit and Hotklikx. 4 out of 5 stars on Loading Reality.

This work was commissioned by The Audio Guys.

Linkit

05 02.10

Linkit is a match-3 PC puzzler developed by Litmus. It’s based on Charles Dickens’ Christmas Carol story. We created the sound effects for this game.

T-Challenge

04 02.10

Music and sound effects to a short intro for the Tea Challenge, a business management training game, simulating different aspects of management in the beverages industry. It allows students to compete with each other and learn about Marketing, Finance, Human Resource Management, Legal and Supply Chain Management. The animation was created by Crooked Line.

Nike

03 02.10

We were asked to create music and sound effects to a short intro for a pilot for a Nike supply chain management game. The animation was created by Crooked Line, and is based on a speech by Mark Parker, Nike’s CEO and president. Video by Crooked Line.

CRF Vision

02 02.10

Music and sound effects to a presentation of the CMS institute. Video by Crooked Line.

Blind Sounds

02 02.10

Blind Sounds is a short film about a blind vagabond that lives in the streets of Utrecht, conducting the sounds and noises that are produced by the city. We created all music and sound for this film.

Kontakt Instruments

01 02.10

We created 3 Kontakt instruments which you can download completely free! Kontakt was envisioned as a ‘new-breed’ software sampler, the original version pushing for a stable interface to work with pitched musical sound. Some say that Kontakt’s main focus was interface design, enabling musicians to quickly and painlessly create their own instruments based on sampling sound sources.[wiki]

Go to Humanworkshop for more info & Downloads

Kontakt © 2010 Native Instruments GmbH. Audiomotif and Humanworkshop are in no way affiliated with NI.