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Motif [mō-tēf]: A recurrent thematic element in an artistic or literary work - A dominant theme or central idea.

Categories

Silverado Apocalypse

12 11.13

We were called in by our friends at the JuicyBeast Studio. You know you are in for a treat when they are involved. A simple concept yet a quirky approach. Have a go yourself!

Surprise surprise! We’ve been (secretly) working with the folks from Intergi and GM (Chevy) to create a promotional game for the new Chevy Silverado 2012!

Silverado Apocalypse Blaster is a small and simple game where you have to blast through almost everything in order to reach the city of Huntsville. The apocalypse is coming down on you and you need to smash everything coming your way, from meteors to evil robots, passing by locust swarms and frog rains!

http://juicybeast.com/blog/2012/01/silverado-apocalypse-blaster/

Burrito Bison Revenge

21 06.12

Just like the very successful part 1 of this series – Audiomotif was brought in on yet another instant Juicy Beast classic; Burrito Bison Revenge!.

If you haven’t noticed yet, the sequel to Burrito Bison, Burrito Bison Revenge, has finally been released on AdultSwim Games! Hurry up and go kick the crap out of those gummy bears!

A fun and quirky game like we are used to with the guys from Juicy Beast.

Mole Control

23 08.10

Mole Control is an addictive PC puzzle game developed by Remode. We created the catchy score and all sound effects.


Here is what the press wrote about our work:

“[...]the game’s music is lively and upbeat[...], it is up there with Plants vs. Zombies in terms of best music for a casual game.”
Go Gaming Giant

“Sound: 10
[...] Remode aims to please when it comes to the well-placed sound effects and music. The music throughout the game is upbeat and amusing; giving the player the feeling Dr. Kraft’s apprentice isn’t the only one who is on an adventure! Players will also be amused by many of the sound effects that are used in the game, such as the sounds made by the moles when they are captured by the professor’s wacky invention.”

Puzzle Universe

“[...] lovely soundtrack that bounces along delightfully [...]“
Resolution Magazine

“[...] catchy soundtrack [...]“
the Gamer Studio

“What makes this game stand out is music and graphics.”
Gameolosophy

“[...] funky soundtrack [...]”
Gamefire

Polar Panic

10 02.10

Polar Panic is a Xbox360/PS3 title developed by Eiconic. It’s a frantic puzzle game where players control a polar bear on a grid-based environment. We created nearly all sound effects for this game.

Here’s what the press thinks:

“The sound is pleasant and indeed, it’s perhaps the most appealing element of Polar Panic.”
PSXExtreme

“The sound effects for Polar Panic are very important and are nicely well done.”
8.0 rating in the audio category
Gamechronicles

“The sound is well done with a good range of effects”
Gamers Daily News

8.0 ratings for audio on IGN, Gamerlimit and Hotklikx. 4 out of 5 stars on Loading Reality.

This work was commissioned by The Audio Guys.

Linkit

05 02.10

Linkit is a match-3 PC puzzler developed by Litmus. It’s based on Charles Dickens’ Christmas Carol story. We created the sound effects for this game.


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