Motif [mō-tēf]: A recurrent thematic element in an artistic or literary work - A dominant theme or central idea.

Games News

Dead Space Ignition

18 10.10

We’re happy to announce that we have been working on Dead Space Ignition this summer. Dead Space Ignition is a prequel to the highly anticipated Dead Space 2, and is released for PS3 and Xbox 360 through PSN and XBLA. It’s basically a collection of minigames with animated comics in between, that tell the story of the events leading up the the start of Dead Space 2.

We created all in-game sound effects for this game, apart from a few sounds that were taken from the original Dead Space. Also, we’ve worked on about half of the game’s animated comics: editing the music, dialogue and sound effects (using a library of Dead Space legacy sounds for creatures and weapons, and adding our own sound design where needed), and mixing all elements to create the finalised sound tracks.

The Audio Guys hired us for this project. The game is developed by Sumo Digital and published by EA.

Although there’s a fair amount of reviews online for this game, so far we’ve only found one that comments on the sound (well there’s other reviews where the dialogue is mentioned, but we weren’t involved in the recording of that):

Sound: 8.
[…] the sound effects are good.” IGN

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